unreal.FFTWindowType
¶
- class unreal.FFTWindowType¶
Bases:
EnumBase
EFFTWindow Type
C++ Source:
Module: Engine
File: SoundSubmix.h
- BLACKMAN: FFTWindowType¶
Mainlobe width of -3 dB and sidelobe attenuation of ~-60db. Tricky for COLA.
- Type:
3
- HAMMING: FFTWindowType¶
Mainlobe width of -3 dB and sidelobe attenuation of ~-40 dB. Good for COLA.
- Type:
1
- HANN: FFTWindowType¶
Mainlobe width of -3 dB and sidelobe attenuation of ~-30dB. Good for COLA.
- Type:
2
- NONE: FFTWindowType¶
No window is applied. Technically a boxcar window.
- Type:
0