unreal.FieldFalloffType
¶
- class unreal.FieldFalloffType¶
Bases:
EnumBase
EField Falloff Type
C++ Source:
Module: Chaos
File: FieldSystemTypes.h
- FIELD_FALLOFF_INVERSE: FieldFalloffType¶
The falloff function will be proportional to 1.0/x
- Type:
2
- FIELD_FALLOFF_LINEAR: FieldFalloffType¶
The falloff function will be proportional to x
- Type:
1
- FIELD_FALLOFF_LOGARITHMIC: FieldFalloffType¶
The falloff function will be proportional to log(x)
- Type:
4
- FIELD_FALLOFF_SQUARED: FieldFalloffType¶
The falloff function will be proportional to x*x
- Type:
3
- FIELD_FALL_OFF_NONE: FieldFalloffType¶
No falloff function is used
- Type:
0