unreal.FilterResult
¶
- class unreal.FilterResult¶
Bases:
EnumBase
EFilter Result
C++ Source:
Plugin: LevelSnapshots
Module: LevelSnapshotFilters
File: LevelSnapshotFilters.h
- DO_NOT_CARE: FilterResult¶
The filter does not care what happens to this actor / property. * Another filter will decide. If all filters don’t care, actor / property is included. * * Use this for filters that only implement one function: IsActorValid or IsPropertyValid.
- Type:
2
- EXCLUDE: FilterResult¶
This actor / property will be excluded.
- Type:
1
- INCLUDE: FilterResult¶
This actor / property will be included.
- Type:
0