unreal.GeometryScriptTopologyConnectionType
¶
- class unreal.GeometryScriptTopologyConnectionType¶
Bases:
EnumBase
Types of connection between adjacent Mesh Elements (vertices/triangles/polygoups)
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshSelectionFunctions.h
- GEOMETRIC: GeometryScriptTopologyConnectionType¶
0
- MATERIAL_ID: GeometryScriptTopologyConnectionType¶
2
- POLYGROUP: GeometryScriptTopologyConnectionType¶
1