unreal.HairGroupsLOD
¶
- class unreal.HairGroupsLOD¶
Bases:
StructBase
Hair Groups LOD
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetInterpolation.h
Editor Properties: (see get_editor_property/set_editor_property)
lo_ds
(Array[HairLODSettings]): [Read-Write] Reduce the number of hair strands in a uniform manner