unreal.HapticFeedbackEffect_SoundWave
¶
- class unreal.HapticFeedbackEffect_SoundWave(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
HapticFeedbackEffect_Base
Haptic Feedback Effect Sound Wave
C++ Source:
Module: Engine
File: HapticFeedbackEffect_SoundWave.h
Editor Properties: (see get_editor_property/set_editor_property)
sound_wave
(SoundWave): [Read-Write]use_stereo
(bool): [Read-Write] If true on a vr controller the left and right stereo channels would be applied to the left and right controller, respectively.