unreal.InAppPurchaseReceiptsCallbackProxy
¶
- class unreal.InAppPurchaseReceiptsCallbackProxy(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
In App Purchase Receipts Callback Proxy
C++ Source:
Plugin: OnlineSubsystemUtils
Module: OnlineSubsystemUtils
File: InAppPurchaseReceiptsCallbackProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
on_failure
(OnlineProxyInAppReceiptsResult): [Read-Write] Called when there is an unsuccessful In-App Purchase transactionon_success
(OnlineProxyInAppReceiptsResult): [Read-Write] Called when there is a successful In-App Purchase transaction
- classmethod create_proxy_object_for_in_app_purchase_get_known_receipts(player_controller) InAppPurchaseReceiptsCallbackProxy ¶
Create Proxy Object for in App Purchase Get Known Receipts
- Parameters:
player_controller (PlayerController) –
- Return type:
- classmethod create_proxy_object_for_in_app_purchase_query_owned_products(player_controller) InAppPurchaseReceiptsCallbackProxy ¶
Create Proxy Object for in App Purchase Query Owned Products
- Parameters:
player_controller (PlayerController) –
- Return type:
- classmethod create_proxy_object_for_in_app_purchase_restore_owned_products(player_controller) InAppPurchaseReceiptsCallbackProxy ¶
Create Proxy Object for in App Purchase Restore Owned Products
- Parameters:
player_controller (PlayerController) –
- Return type:
- property on_failure: OnlineProxyInAppReceiptsResult¶
[Read-Write] Called when there is an unsuccessful In-App Purchase transaction
- Type:
- property on_success: OnlineProxyInAppReceiptsResult¶
[Read-Write] Called when there is a successful In-App Purchase transaction
- Type: