unreal.LidarPointCloudFileIO_ASCII
¶
- class unreal.LidarPointCloudFileIO_ASCII(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Inherits from UBlueprintFunctionLibrary to allow exposure to Blueprint Library in the same class.
C++ Source:
Plugin: LidarPointCloud
Module: LidarPointCloudRuntime
File: LidarPointCloudFileIO_ASCII.h
- classmethod create_point_cloud_from_file(world_context_object, filename, use_async, rgb_range, columns, latent_info) -> (async_mode=LidarPointCloudAsyncMode, progress=float, point_cloud=LidarPointCloud)¶
Create Point Cloud from File
- Parameters:
world_context_object (Object) –
filename (str) –
use_async (bool) –
rgb_range (Vector2D) –
columns (LidarPointCloudImportSettings_ASCII_Columns) –
latent_info (LatentActionInfo) –
- Returns:
async_mode (LidarPointCloudAsyncMode):
progress (float):
point_cloud (LidarPointCloud):
- Return type:
tuple