unreal.LiveLinkCameraBlueprintData
¶
- class unreal.LiveLinkCameraBlueprintData(static_data: LiveLinkCameraStaticData = Ellipsis, frame_data: LiveLinkCameraFrameData = Ellipsis)¶
Bases:
LiveLinkBaseBlueprintData
Facility structure to handle camera data in blueprint
C++ Source:
Module: LiveLinkInterface
File: LiveLinkCameraTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_data
(LiveLinkCameraFrameData): [Read-Write] Dynamic data that can change every framestatic_data
(LiveLinkCameraStaticData): [Read-Write] Static data that should not change every frame
- property frame_data: LiveLinkCameraFrameData¶
[Read-Write] Dynamic data that can change every frame
- Type:
- property static_data: LiveLinkCameraStaticData¶
[Read-Write] Static data that should not change every frame
- Type: