unreal.LocalizableMessageLibrary
¶
- class unreal.LocalizableMessageLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
BlueprintFunctionLibrary for LocalizableMessage
C++ Source:
Plugin: LocalizableMessage
Module: LocalizableMessageBlueprint
File: LocalizableMessageLibrary.h
- classmethod conv_localizable_message_to_text(world_context_object, message) Text ¶
Conversion function from LocalizableMessage to FText.
- Parameters:
world_context_object (Object) –
message (LocalizableMessage) –
- Return type:
- classmethod is_empty_localizable_message(message) bool ¶
Returns true if the message is empty
- Parameters:
message (LocalizableMessage) –
- Return type:
- classmethod reset_localizable_message(message) LocalizableMessage ¶
Resets the Localizable Message
- Parameters:
message (LocalizableMessage) –
- Returns:
message (LocalizableMessage):
- Return type: