unreal.MassAssortedFragmentsTrait
¶
- class unreal.MassAssortedFragmentsTrait(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MassEntityTraitBase
Mass Agent Feature which appends a list of specified fragments.
C++ Source:
Plugin: MassGameplay
Module: MassSpawner
File: MassAssortedFragmentsTrait.h
Editor Properties: (see get_editor_property/set_editor_property)
fragments
(Array[InstancedStruct]): [Read-Write]tags
(Array[InstancedStruct]): [Read-Write]