unreal.MovieScenePropertyTrack
¶
- class unreal.MovieScenePropertyTrack(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MovieSceneNameableTrack
Base class for tracks that animate an object property
C++ Source:
Module: MovieSceneTracks
File: MovieScenePropertyTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name
(Text): [Read-Write] The track’s human readable display name.display_options
(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options
(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given tracktrack_row_display_names
(Array[Text]): [Read-Write] The track display name per row.track_tint
(Color): [Read-Write] This track’s tint color
- get_property_name() Name ¶
Get this track’s property name
- Returns:
This track’s property name
- Return type:
- get_property_path() str ¶
Get this track’s property path
- Returns:
This track’s property path
- Return type: