unreal.MovieSceneSubSectionFlags
¶
- class unreal.MovieSceneSubSectionFlags¶
Bases:
EnumBase
Flag structure that can be applied to any sub-section allowing control over various behaviors for the nested sub-sequence.
C++ Source:
Module: MovieScene
File: MovieSceneSectionParameters.h
- ANY_RESTORE_STATE_OVERRIDE: MovieSceneSubSectionFlags¶
3
- BLEND_HIERARCHICAL_BIAS: MovieSceneSubSectionFlags¶
Blend this sub sequence’s hierarchical bias level using a higher -> lower override. Values from higher biases will override those in lower biases until a combined weight of 1 is reached.
- Type:
8
- IGNORE_HIERARCHICAL_BIAS: MovieSceneSubSectionFlags¶
Everything inside this sub-sequence should ignore hierarchical bias and always be relevant
- Type:
4
- NONE: MovieSceneSubSectionFlags¶
0
- OVERRIDE_KEEP_STATE: MovieSceneSubSectionFlags¶
When set, everything within the sub-section (including further sub-sections) should be keep-state. Mutually exclusive with OverrideRestoreState.
- Type:
1
- OVERRIDE_RESTORE_STATE: MovieSceneSubSectionFlags¶
When set, everything within the sub-section (including further sub-sections) should be restore-state. Mutually exclusive with OverrideKeepState.
- Type:
2