unreal.NiagaraSimCacheAttributeCaptureMode
¶
- class unreal.NiagaraSimCacheAttributeCaptureMode¶
Bases:
EnumBase
ENiagara Sim Cache Attribute Capture Mode
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraSimCache.h
- ALL: NiagaraSimCacheAttributeCaptureMode¶
Captures all attributes available. This kind of cache will be useful for restarting a simulation from or debugging.
- Type:
0
- EXPLICIT_ATTRIBUTES: NiagaraSimCacheAttributeCaptureMode¶
Captures only attributes that match the ‘ExplicitCaptureAttributes’ list provided by the user. This kind of cache is useful to keep the size down if you need to debug a very specific attribute, or you want to do some additional process on the attributes i.e. capture MyEmitter.Particles.Position and place static meshes in those locations.
- Type:
2
- RENDERING_ONLY: NiagaraSimCacheAttributeCaptureMode¶
Captures attributes that are required to render the system only. This kind of cache is useful for rendering only and should have a much smaller size than capturing all attributes.
- Type:
1