unreal.OffsetRootBone_CollisionTestingMode
¶
- class unreal.OffsetRootBone_CollisionTestingMode¶
Bases:
EnumBase
EOffset Root Bone Collision Testing Mode
C++ Source:
Plugin: AnimationWarping
Module: AnimationWarpingRuntime
File: AnimNode_OffsetRootBone.h
- DISABLED: OffsetRootBone_CollisionTestingMode¶
No Collision testing
- Type:
0
- PLANAR_COLLISION: OffsetRootBone_CollisionTestingMode¶
Slide along a plane based on shape cast contact point
- Type:
2
- SHRINK_MAX_TRANSLATION: OffsetRootBone_CollisionTestingMode¶
Reduce effective Max Translation offset to prevent penetration with nearby obstacles
- Type:
1