unreal.OnGearChanged
¶
- class unreal.OnGearChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
On Gear Changed Delegate Signature
- Parameters:
new_gear (int32) –
C++ Source:
Plugin: AudioMotorSim
Module: AudioMotorSimStandardComponents
File: MotorPhysicsSimComponent.h