unreal.OnRevLimiterStateChanged
¶
- class unreal.OnRevLimiterStateChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
On Rev Limiter State Changed Delegate Signature
- Parameters:
new_state (bool) –
C++ Source:
Plugin: AudioMotorSim
Module: AudioMotorSimStandardComponents
File: RevLimiterMotorSimComponent.h