unreal.OptimusAnimAttributeDataProvider
¶
- class unreal.OptimusAnimAttributeDataProvider(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ComputeDataProvider
Compute Framework Data Provider for reading animation attributes on skeletal mesh.
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusDataInterfaceAnimAttribute.h
Editor Properties: (see get_editor_property/set_editor_property)
skeletal_mesh
(SkeletalMeshComponent): [Read-Write]
- property skeletal_mesh: SkeletalMeshComponent¶
[Read-Write]
- Type: