unreal.OptimusDeformer
¶
- class unreal.OptimusDeformer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MeshDeformer
A Deformer Graph is an asset that is used to create and control custom deformations on skeletal meshes.
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusDeformer.h
Editor Properties: (see get_editor_property/set_editor_property)
mesh
(SkeletalMesh): [Read-Write]