unreal.OptimusParameterBinding
¶
- class unreal.OptimusParameterBinding¶
Bases:
StructBase
Optimus Parameter Binding
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: OptimusBindingTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
data_domain
(OptimusDataDomain): [Read-Write]data_type
(OptimusDataTypeRef): [Read-Write]name
(OptimusValidatedName): [Read-Write]support_atomic_if_compatible_data_type
(bool): [Read-Write] Int type resource can optionally support atomic writes, memory is zero-initializedsupport_read
(bool): [Read-Write] Optionally support both read and write