unreal.PCGPrintElementSettings
¶
- class unreal.PCGPrintElementSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSettings
Issues a specified message to the log, and optionally to the graph and/or screen. Note: This node will not function in shipping builds.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGPrintElement.h
Editor Properties: (see get_editor_property/set_editor_property)
break_debugger
(bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.category
(Text): [Read-Write]custom_prefix
(str): [Read-Write] A prefix to which the core message will be appended.debug
(bool): [Read-Write]debug_settings
(PCGDebugVisualizationSettings): [Read-Write]description
(Text): [Read-Write]determinism_settings
(PCGDeterminismSettings): [Read-Write]display_on_node
(bool): [Read-Write] Display warnings or errors on this node.enable_print
(bool): [Read-Write] Enable the functionality of this node. Disable to bypass printing.enabled
(bool): [Read-Write]expose_to_library
(bool): [Read-Write]prefix_with_component
(bool): [Read-Write] Prefix the message with the name of the component.prefix_with_graph
(bool): [Read-Write] Prefix the message with the name of the graph.prefix_with_node
(bool): [Read-Write] Prefix the message with the name of the node.prefix_with_owner
(bool): [Read-Write] Prefix the message with the name of the component’s owner.print_per_component
(bool): [Read-Write] Use the component as part of the key hash and print a message for each component with this node.print_string
(str): [Read-Write] The core message to print to the logger, graph, and/or screen.print_to_screen
(bool): [Read-Write] Print the message to the editor viewport.print_to_screen_color
(Color): [Read-Write] The color of the on screen message.print_to_screen_duration
(double): [Read-Write] The duration (in seconds) of the on screen message.seed
(int32): [Read-Write]use_seed
(bool): [Read-Only] By default, settings won’t use a seed. Set this bool to true in the child ctor to allow edition and use it.verbosity
(PCGPrintVerbosity): [Read-Write] The verbosity level of the printed message.
- property custom_prefix: str¶
[Read-Write] A prefix to which the core message will be appended.
- Type:
(str)
- property enable_print: bool¶
[Read-Write] Enable the functionality of this node. Disable to bypass printing.
- Type:
(bool)
- property prefix_with_component: bool¶
[Read-Write] Prefix the message with the name of the component.
- Type:
(bool)
- property prefix_with_graph: bool¶
[Read-Write] Prefix the message with the name of the graph.
- Type:
(bool)
- property prefix_with_node: bool¶
[Read-Write] Prefix the message with the name of the node.
- Type:
(bool)
- property prefix_with_owner: bool¶
[Read-Write] Prefix the message with the name of the component’s owner.
- Type:
(bool)
- property print_per_component: bool¶
[Read-Write] Use the component as part of the key hash and print a message for each component with this node.
- Type:
(bool)
- property print_string: str¶
[Read-Write] The core message to print to the logger, graph, and/or screen.
- Type:
(str)
- property print_to_screen_color: Color¶
[Read-Write] The color of the on screen message.
- Type:
(Color)
- property print_to_screen_duration: float¶
[Read-Write] The duration (in seconds) of the on screen message.
- Type:
(double)
- property verbosity: PCGPrintVerbosity¶
[Read-Write] The verbosity level of the printed message.
- Type: