unreal.RemeshType
¶
- class unreal.RemeshType¶
Bases:
EnumBase
Remeshing modes
C++ Source:
Plugin: MeshModelingToolset
Module: ModelingOperators
File: RemeshMeshOp.h
- FULL_PASS: RemeshType¶
Multiple full passes over the entire mesh
- Type:
1
- NORMAL_FLOW: RemeshType¶
One pass over the entire mesh, then remesh only changed edges. Use Normal flow to align triangles with input.
- Type:
2
- STANDARD: RemeshType¶
One pass over the entire mesh, then remesh only changed edges
- Type:
0