unreal.RigUnit_FindItemsWithMetadataTag
¶
- class unreal.RigUnit_FindItemsWithMetadataTag(tag: Name = 'None', name_space: RigMetaDataNameSpace = Ellipsis, items: None = [])¶
Bases:
RigUnit
Returns all items with a specific tag
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Metadata.h
Editor Properties: (see get_editor_property/set_editor_property)
items
(Array[RigElementKey]): [Read-Write] The items containing the metadataname_space
(RigMetaDataNameSpace): [Read-Write] Defines in which namespace the metadata will be looked uptag
(Name): [Read-Write] The name of the tag to find
- property name_space: RigMetaDataNameSpace¶
[Read-Write] Defines in which namespace the metadata will be looked up
- Type: