unreal.RigUnit_SpringInterpQuaternion
¶
- class unreal.RigUnit_SpringInterpQuaternion(target: Quat = Ellipsis, strength: float = 0.0, critical_damping: float = 0.0, torque: Vector = Ellipsis, use_current_input: bool = False, current: Quat = Ellipsis, target_velocity_amount: float = 0.0, initialize_from_target: bool = False, result: Quat = Ellipsis, angular_velocity: Vector = Ellipsis)¶
Bases:
RigUnit_SpringInterpQuaternionV2
deprecated: ‘RigUnit_SpringInterpQuaternion’ was renamed to ‘RigUnit_SpringInterpQuaternionV2’.