unreal.RigVMAggregateNode
¶
- class unreal.RigVMAggregateNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
RigVMCollapseNode
The Aggregate Node contains a subgraph of nodes with aggregate pins (2in+1out or 1out+2in) connected to each other. For example, a unit node IntAdd which adds 2 integers and provides Result=A+B could have A, B and Result as aggregates in order to add additional input pins to construct an Aggregate Node that computes Result=A+B+C.
C++ Source:
Plugin: RigVM
Module: RigVMDeveloper
File: RigVMAggregateNode.h