unreal.RigVMFunction_SimBaseMutable
¶
- class unreal.RigVMFunction_SimBaseMutable(execute_context: RigVMExecuteContext = [])¶
Bases:
RigVMStructMutable
Rig VMFunction Sim Base Mutable
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_SimBase.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_context
(RigVMExecuteContext): [Read-Write] * This property is used to chain multiple mutable nodes together