unreal.RigVMMemoryStorage
¶
- class unreal.RigVMMemoryStorage(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
The URigVMMemoryStorage represents an instance of heterogeneous memory. The memory layout is defined by the URigVMMemoryStorageGeneratorClass.
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMMemoryStorage.h