unreal.SpawnActorScaleMethod
¶
- class unreal.SpawnActorScaleMethod¶
Bases:
EnumBase
Determines how the transform being passed into actor spawning methods interact with the actor’s default root component
C++ Source:
Module: Engine
File: Actor.h
- MULTIPLY_WITH_ROOT: SpawnActorScaleMethod¶
Multiply value of the SpawnTransform Parameter with the default scale in the actor’s root component
- Type:
1
- OVERRIDE_ROOT_SCALE: SpawnActorScaleMethod¶
Ignore the default scale in the actor’s root component and hard-set it to the value of SpawnTransform Parameter
- Type:
0