unreal.SubmixEffectDelayPreset
¶
- class unreal.SubmixEffectDelayPreset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SoundEffectSubmixPreset
USubmixEffectDelayPreset Class which processes audio streams and uses parameters defined in the preset class.
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: SubmixEffectDelay.h
Editor Properties: (see get_editor_property/set_editor_property)
settings
(SubmixEffectDelaySettings): [Read-Write]
- set_default_settings(settings) None ¶
Sets object’s default settings. This will update both the default UObject settings (and mark it as dirty), as well as any dynamically set settings.
- Parameters:
settings (SubmixEffectDelaySettings) –
- set_delay(length) None ¶
Set how long the delay actually is, in milliseconds.
- Parameters:
length (float) –
- set_interpolation_time(time) None ¶
Set the time it takes to interpolate between parameters, in milliseconds.
- Parameters:
time (float) –
- set_settings(settings) None ¶
Sets runtime delay settings. This will replace any dynamically added or modified settings without modifying the original UObject.
- Parameters:
settings (SubmixEffectDelaySettings) –
- property settings: SubmixEffectDelaySettings¶
[Read-Write]
- Type: