unreal.TG_TextureFormat
¶
- class unreal.TG_TextureFormat¶
Bases:
EnumBase
ETG Texture Format
C++ Source:
Plugin: TextureGraph
Module: TextureGraphEngine
File: MixSettings.h
- AUTO: TG_TextureFormat¶
0
- BGRA8: TG_TextureFormat¶
2
- G8: TG_TextureFormat¶
Auto number of channels are deduced automatically based on other channels within the graph UMETA(Hidden) = -1,
- Type:
1
- R16F: TG_TextureFormat¶
3
- R32F: TG_TextureFormat¶
5
- RGBA16F: TG_TextureFormat¶
4
- RGBA32F: TG_TextureFormat¶
6