unreal.TileMapAssetImportData
¶
- class unreal.TileMapAssetImportData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AssetImportData
Base class for import data and options used when importing a tile map
C++ Source:
Plugin: Paper2D
Module: Paper2DEditor
File: TileMapAssetImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
source_data
(AssetImportInfo): [Read-Only] Source file data describing the files that were used to import this asset.