unreal.TransformableHandle
¶
- class unreal.TransformableHandle(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
UTransformableHandle
C++ Source:
Module: Constraints
File: TransformableHandle.h
Editor Properties: (see get_editor_property/set_editor_property)
constraint_binding_id
(MovieSceneObjectBindingID): [Read-Write] possible bindingID
- property constraint_binding_id: MovieSceneObjectBindingID¶
[Read-Only] possible bindingID
- Type: