unreal.VPBookmarkLibrary
¶
- class unreal.VPBookmarkLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
VPBookmark Blueprint Library
C++ Source:
Plugin: VirtualProductionUtilities
Module: VPBookmark
File: VPBookmarkBlueprintLibrary.h
- classmethod create_vp_bookmark_name(bookmark, format_string) (generated_number=str, generated_letter=str) or None ¶
Create VPBookmark Name
- classmethod find_vp_bookmark(actor) VPBookmark ¶
Find VPBookmark
- Parameters:
actor (Actor) –
- Return type:
- classmethod get_all_vp_bookmark(world_context_object) Array[VPBookmark] ¶
Get All VPBookmark
- Parameters:
world_context_object (Object) –
- Returns:
out_bookmarks (Array[VPBookmark]):
- Return type: