unreal.VPBookmarkViewportData
¶
- class unreal.VPBookmarkViewportData(jump_to_offset_location: Vector = Ellipsis, look_rotation: Rotator = Ellipsis, ortho_zoom: float = 0.0, flatten_rotation: bool = False)¶
Bases:
StructBase
VPBookmark Viewport Data
C++ Source:
Plugin: VirtualProductionUtilities
Module: VPBookmark
File: VPBookmark.h
Editor Properties: (see get_editor_property/set_editor_property)
flatten_rotation
(bool): [Read-Only]jump_to_offset_location
(Vector): [Read-Write]look_rotation
(Rotator): [Read-Write]ortho_zoom
(float): [Read-Write]