unreal.XRCreativeTransformInteraction
¶
- class unreal.XRCreativeTransformInteraction(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
UXRCreativeTransformInteraction manages a 3D Translate/Rotate/Scale (TRS) Gizmo.
Gizmo local/global frame is not controlled here, the Gizmo looks this information up itself based on the EToolContextCoordinateSystem provided by the IToolsContextQueriesAPI implementation. You can configure the Gizmo to ignore this, in UpdateGizmoTargets()
Behavior of the TRS Gizmo (ie pivot position, etc) is controlled by a standard UTransformProxy.
C++ Source:
Plugin: XRCreativeFramework
Module: XRCreative
File: TransformInteraction.h
- force_update_gizmo_state() None ¶
Recreate Gizmo. Call when external state changes, like set of selected objects