IGameplayDebugger

Windows
MacOS
Linux

Inheritance Hierarchy

IModuleInterface

IGameplayDebugger

Syntax

class IGameplayDebugger : public IModuleInterface

Functions

Name Description

Public function Static

IGameplayDeb...

 

Get()

Singleton-like access to this module's interface.

Public function Static

bool

 

IsAvailable()

Checks to see if this module is loaded and ready.

Public function

void

 

NotifyCategoriesChanged()

Public function

void

 

NotifyExtensionsChanged()

Public function

void

 

RegisterCategory

(
    FName CategoryName,
    FOnGetCategory MakeInstanceDelegate,
    EGameplayDebuggerCategoryState Cate...,
    int32 SlotIdx
)

Public function

void

 

RegisterExtension

(
    FName ExtensionName,
    FOnGetExtension MakeInstanceDelegat...
)

Public function

void

 

UnregisterCategory

(
    FName CategoryName
)

Public function

void

 

UnregisterExtension

(
    FName ExtensionName
)

Typedefs

Name

Description

FOnGetCategory

FOnGetExtension

References

Module

GameplayDebugger

Header

Developer/GameplayDebugger/Public/GameplayDebugger.h

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