ShaderFormatVectorVM

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FVectorVMCompilationOutput

Data which is generated from the hlsl by the VectorVMBackend and fed back into the

Functions

Name Description

Public function

bool

 

CompileShader_VectorVM

(
    const FShaderCompilerInput& Input,
    FShaderCompilerOutput& Output,
    const FString& WorkingDirectory,
    uint8 Version
)

Public function

bool

 

CompileShader_VectorVM

(
    const FShaderCompilerInput& Input,
    FShaderCompilerOutput& Output,
    const FString& WorkingDirectory,
    uint8 Version,
    FVectorVMCompilationOutput& VMComp...,
    bool bSkipBackendOptimizations
)

Cheating hack version. To be removed when we add all the plumbing for VVM scripts to be treat like real shaders.

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