UBehaviorTreeGraph

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Inheritance Hierarchy

References

Module

BehaviorTreeEditor

Header

/Engine/Source/Editor/BehaviorTreeEditor/Classes/BehaviorTreeGraph.h

Include

#include "BehaviorTreeGraph.h"

Syntax

class UBehaviorTreeGraph : public UAIGraph

Variables

Name Description

Public variable

bool

 

bIsUsingModCounter

Public variable

int32

 

ModCounter

Increased with every graph rebuild, used to refresh data from subtrees

Constructors

Name Description

Public function

UBehaviorTreeGraph

(
    const FObjectInitializer& ObjectIn...
)

Functions

Overridden from UAIGraph

Name Description

Protected function Virtual

void

 

CollectAllNodeInstances

(
    TSet< UObject* >& NodeInstanc...
)

Public function Virtual

void

 

Initialize()

Public function Virtual

void

 

MarkVersion()

Public function Virtual

void

 

OnCreated()

Public function Virtual

void

 

OnLoaded()

Public function Virtual

void

 

OnSubNodeDropped()

Public function Virtual

void

 

UpdateAsset

(
    int32 UpdateFlags
)

Public function Virtual

void

 

UpdateVersion()

Overridden from UObject

Name Description

Protected function Virtual

void

 

PostEditUndo()

Called after applying a transaction to the object.

Enums

Name

Description

Public enum

EUpdateFlags

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