GameProjectGeneration

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FAddToProjectConfig

Add to project dialog configuration structure

Public struct

FFeaturedClasses

Helper that creates lists of featured classes. Include FeaturedClasses.inl for definitions.

Public class

FGameProjectGenerationModule

Game Project Generation module

Public struct

FLocalizedTemplateString

Public struct

FNewClassInfo

Information used when creating a new class via AddCodeToProject

Public class

FProjectBuildMutatorFeature

Public struct

FProjectInformation

Public struct

FTemplateConfigValue

Does not require reflection exposure

Public struct

FTemplateFolderRename

Public struct

FTemplateReplacement

Public class

GameProjectUtils

Public class

UDefaultTemplateProjectDefs

Public class

UTemplateProjectDefs

Typedefs

Name

Description

FOnAddedToProject

Delegate called when code is added to the project. Passes in the created class name and class path

FProjectDescriptorModifier

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback