MaterialEditor

Windows
MacOS
Linux

Classes

Name

Description

Public class

FExpressionSpawnInfo

Public class

FFindInMaterialResult

Item that matched the search results

Public class

FGetVisibleMaterialParametersFunctionState

Public class

FLayerDragDropOp

Public class

FMaterialEditorCommands

Unreal material editor actions

Public class

FMaterialEditorSpawnNodeCommands

Handles spawn node commands for the Material Editor

Public class

FMaterialEditorUtilities

Public class

FMaterialPropertyHelpers

Public class

FMaterialResourceStats

Custom resource material class used to mark the resource as used for shader stats extraction

Public class

FMaterialStatsUtils

Class used for various stats utilities

Public struct

FMaterialTreeColumnSizeData

Public struct

FSortedParamData

Public struct

FUnsortedParamData

Public class

IMaterialEditor

Public interface to Material Editor

Public class

IMaterialEditorModule

Material editor module interface

Public class

SFindInMaterial

Widget for searching for items that are part of a UEdGraph

Public class

SLayerHandle

Public class

UMaterialEditingLibrary

Blueprint library for creating/editing Materials

Public class

UMaterialEditorSettings

Typedefs

Name

Description

FGetShowHiddenParameters

Enums

Name

Description

Public enum

EPlatformCategoryType

Enumeration used to group shader platforms

Public enum

ERepresentativeShader

Enumeration containing the "types" of used shaders to display statistics

Public enum

EStackDataType

Variables

Name Description

Public variable

const FName

 

MaterialEditorAppIdentifier

Public variable

const FName

 

MaterialInstanceEditorAppIdentifier

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