EPreviewSceneDefaultAnimationMode

Modes that the preview scene defaults to (usually depending on asset editor context)

Windows
MacOS
Linux

References

Module

Persona

Header

/Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h

Include

#include "IPersonaPreviewScene.h"

Syntax

enum EPreviewSceneDefaultAnimationMode
{
    ReferencePose,
    Animation,
    AnimationBlueprint,
    Custom,
}

Values

Name

Description

ReferencePose

Animation

AnimationBlueprint

Custom

Each mesh component defines their custom pose

Remarks

Modes that the preview scene defaults to (usually depending on asset editor context)

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