AHierarchicalLODVolume

An invisible volume used to manually define/create a HLOD cluster.

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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h

Include

#include "HierarchicalLODVolume.h"

Syntax

class AHierarchicalLODVolume : public AVolume

Remarks

An invisible volume used to manually define/create a HLOD cluster.

Variables

Name Description

Public variable

bool

 

bIncludeOverlappingActors

When set this volume will incorporate actors which bounds overlap with the volume, otherwise only actors which are completely inside of the volume are incorporated

Constructors

Name Description

Public function

AHierarchicalLODVolume

(
    const FObjectInitializer& ObjectIn...
)

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