UDebugSkelMeshComponent::SetMeshSectionVisibilityForCloth

Find a section using a clothing asset with the given GUID and set its visiblity

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h

Include

#include "Animation/DebugSkelMeshComponent.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Animation/DebugSkelMeshComponent.cpp

Syntax

void SetMeshSectionVisibilityForCloth
(
    FGuid InClothGuid,
    bool bVisibility
)

Remarks

Find a section using a clothing asset with the given GUID and set its visiblity

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