SBuildProgressWidget

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Dialogs/SBuildProgress.h

Include

#include "Dialogs/SBuildProgress.h"

Syntax

class SBuildProgressWidget : public SBorder

Constructors

Name Description

Public function

SBuildProgressWidget()

Destructors

Name Description

Public function

~SBuildProgressWidget()

Functions

Name Description

Public function Const

FText

 

BuildElapsedTimeText()

Assembles the text containing the elapsed build time.

Public function

void

 

Construct

(
    const FArguments & InArgs
)

Public function

void

 

MarkBuildStartTime()

Records the application time in seconds; used in display of elapsed build time.

Public function Const

FText

 

OnGetBuildTimeText()

Public function Const

TOptional < f...

 

OnGetProgressFraction()

Public function Const

FText

 

OnGetProgressText()

Progress Control Callbacks

Public function

void

 

SetBuildProgressPercent

(
    int32 InProgressNumerator,
    int32 InProgressDenominator
)

Sets the build progress bar percentage.

Public function

void

 

SetBuildStatusText

(
    const FText & StatusText
)

Sets the text that describes what part of the build we are currently on.

Public function

void

 

SetBuildType

(
    EBuildType InBuildType
)

Sets the current build type.

Public function

void

 

UpdateProgressText()

Public function

void

 

UpdateTime()

Updates the label displaying the current time.

Classes

Name

Description

Public struct

FArguments

Enums

Name

Description

Public enum

EBuildIssueType

The various issues that can occur.

Public enum

EBuildType

The type of build that is occurring.

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