ELevelViewportType

ELevelViewportType

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdTypes.h

Include

#include "Editor/UnrealEdTypes.h"

Syntax

enum ELevelViewportType
{
    LVT_OrthoXY            = 0,
    LVT_OrthoXZ            = 1,
    LVT_OrthoYZ            = 2,
    LVT_Perspective        = 3,
    LVT_OrthoFreelook      = 4,
    LVT_OrthoNegativeXY    = 5,
    LVT_OrthoNegativeXZ    = 6,
    LVT_OrthoNegativeYZ    = 7,
    LVT_MAX,
    LVT_None               = 255,
}

Values

Name

Description

LVT_OrthoXY

Top

LVT_OrthoXZ

Front

LVT_OrthoYZ

Left

LVT_Perspective

LVT_OrthoFreelook

LVT_OrthoNegativeXY

Bottom

LVT_OrthoNegativeXZ

Back

LVT_OrthoNegativeYZ

Right

LVT_MAX

LVT_None

Remarks

ELevelViewportType

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback