UTextureExporterBMP

TextureExporterBMP.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterBMP.h

Include

#include "Exporters/TextureExporterBMP.h"

Syntax

class UTextureExporterBMP : public UExporter

Remarks

TextureExporterBMP.

Constructors

Name Description

Public function

UTextureExporterBMP

(
    const FObjectInitializer & ObjectIn...
)

Functions

Name Description

Protected function Const

UTexture2D &...

 

GetExportTexture

(
    UObject * Object
)

Overridden from UExporter

Name Description

Public function Virtual

bool

 

ExportBinary

(
    UObject * Object,
    const TCHAR * Type,
    FArchive & Ar,
    FFeedbackContext * Warn,
    int32 FileIndex,
    uint32 PortFlags
)

Export object to binary

Public function Virtual Const

int32

 

GetFileCount

(
    UObject * Object
)

Number of binary files to export for this object.

Public function Virtual

FString

 

GetUniqueFilename

(
    const TCHAR * Filename,
    int32 FileIndex,
    int32 FileCount
)

Differentiates the filename for objects with multiple files to export.

Public function Virtual Const

bool

 

SupportsObject

(
    UObject * Object
)

Returns whether this exporter supports the specific object.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback