FAssetThumbnailConfig

A struct containing details about how the asset thumbnail should behave

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h

Include

#include "AssetThumbnail.h"

Syntax

struct FAssetThumbnailConfig

Remarks

A struct containing details about how the asset thumbnail should behave

Variables

Name Description

Public variable

TOptional< FLin...

 

AssetTypeColorOverride

Public variable

bool

 

bAllowAssetSpecificThumbnailOverlay

Public variable

bool

 

bAllowFadeIn

Public variable

bool

 

bAllowHintText

Public variable

bool

 

bForceGenericThumbnail

Public variable

FName

 

ClassThumbnailBrushOverride

Public variable

TAttribute< FTe...

 

HighlightedText

Public variable

TAttribute< FLi...

 

HintColorAndOpacity

Public variable

EThumbnailLabel...

 

ThumbnailLabel

Constructors

Name Description

Public function

FAssetThumbnailConfig()

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback