FBuiltinEditorModes

Builtin editor mode constants.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModes.h

Include

#include "EditorModes.h"

Syntax

struct FBuiltinEditorModes

Remarks

Builtin editor mode constants.

Constructors

No constructors are accessible with public or protected access.

Constants

Name

Description

EM_ActorPicker

Actor picker mode, used to interactively pick actors in the viewport

EM_Bsp

Bsp mode

EM_Default

Camera movement, actor placement.

EM_Foliage

Foliage painting

EM_Geometry

Geometry editing mode.

EM_InterpEdit

Interpolation editing.

EM_Landscape

Landscape editing

EM_Level

Level editing mode

EM_MeshPaint

Mesh paint tool

EM_None

Gameplay, editor disabled.

EM_Physics

Physics manipulation mode ( available only when simulating in viewport )

EM_Placement

Placement mode

EM_SceneDepthPicker

Actor picker mode, used to interactively pick actors in the viewport

EM_StreamingLevel

Streaming level editing mode

EM_Texture

Texture alignment via the widget.

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