FClassIconFinder

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ClassIconFinder.h

Include

#include "ClassIconFinder.h"

Syntax

class FClassIconFinder

Functions

Name Description

Public function Static

const FSlate...

 

FindIconForActor

(
    const TWeakObjectPtr< const AActor ...
)

Find the small icon to use for the supplied actor

Public function Static

const FSlate...

 

FindIconForActors

(
    const TArray< TWeakObjectPtr< AActo...,
    UClass*& CommonBaseClass
)

Find the best fitting small icon to use for the supplied actor array

Public function Static

FSlateIcon

 

FindSlateIconForActor

(
    const TWeakObjectPtr< const AActor ...
)

Find the small icon to use for the supplied actor

Public function Static

const FSlate...

 

FindThumbnailForClass

(
    const UClass* InClass,
    const FName& InDefaultName
)

Find the large thumbnail name to use for the supplied class

Public function Static

const UClass...

 

GetIconClassForAssetData

(
    const FAssetData& InAssetData,
    bool* bOutIsClassType
)

Utility function to convert an asset into the most suitable class possible for use by the icon finder

Public function Static

const UClass...

 

GetIconClassForBlueprint

(
    const UBlueprint* InBlueprint
)

Utility function to convert a Blueprint into the most suitable class possible for use by the icon finder

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