FDragTool_ViewportChange

Draws a line in the current viewport and display the view options

Windows
MacOS
Linux

Inheritance Hierarchy

FDragTool

FDragTool_ViewportChange

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/DragTool_ViewportChange.h

Include

#include "DragTool_ViewportChange.h"

Syntax

class FDragTool_ViewportChange : public FDragTool

Remarks

Draws a line in the current viewport and display the view options

Constructors

Name Description

Public function

FDragTool_ViewportChange

(
    FLevelEditorViewportClient* In...
)

Overridden from FDragTool

Name Description

Public function Virtual

void

 

AddDelta

(
    const FVector& InDelta
)

Updates the drag tool's end location with the specified delta.

Public function Virtual

void

 

EndDrag()

Ends a mouse drag behavior (the user has let go of the mouse button).

Public function Virtual

void

 

Render

(
    const FSceneView* View,
    FCanvas* Canvas
)

Public function Virtual

void

 

StartDrag

(
    FEditorViewportClient* InViewp...,
    const FVector& InStart,
    const FVector2D& InStartScreen
)

Starts a mouse drag behavior.

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